{"draft":"draft-ietf-pwe3-ms-pw-arch-07","doc_id":"RFC5659","title":"An Architecture for Multi-Segment Pseudowire Emulation Edge-to-Edge","authors":["M. Bocci","S. Bryant"],"format":["ASCII","HTML"],"page_count":"24","pub_status":"INFORMATIONAL","status":"INFORMATIONAL","source":"Pseudo Wire Emulation Edge to Edge INT","abstract":"This document describes an architecture for extending pseudowire\r\nemulation across multiple packet switched network (PSN) segments. Scenarios\r\nare discussed where each segment of a given edge-to-edge emulated\r\nservice spans a different provider's PSN, as are other scenarios where the \r\nemulated service originates and terminates on the same provider's PSN, but may\r\npass through several PSN tunnel segments in that PSN. It presents an\r\narchitectural framework for such multi-segment pseudowires, defines\r\nterminology, and specifies the various protocol elements and their\r\nfunctions. This memo provides information for the Internet community.","pub_date":"October 2009","keywords":["psn","packet switched network"],"obsoletes":[],"obsoleted_by":[],"updates":[],"updated_by":[],"see_also":[],"doi":"10.17487\/RFC5659","errata_url":"https:\/\/www.rfc-editor.org\/errata\/rfc5659"}